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IdeaFarm (tm) City is a sovereign state in cyberspace. You can be in IdeaFarm (tm) City either as a Citizen or as a Resident. What you say and do here is visible to all, both within IdeaFarm (tm) City and within territorial nations. If you are here as a resident, you are known by your verified territorial legal name. If you are a citizen, you are known by your IdeaFarm (tm) City name, and your verified territorial legal name is kept as a sovereign secret.

If you are a resident, you are a foreigner within IdeaFarm (tm) City and remain subject to the laws of your territorial nation as they apply on foreign soil. If you are a citizen, you are not subject to the laws of your territorial nation; instead, you are subject to the laws of IdeaFarm (tm) City.

IdeaFarm (tm) City's constitution requires neutrality with respect to the internal affairs of every territorial nation. You will not be allowed to use IdeaFarm (tm) City as a platform for criminal activity or other interference with a territorial nation's internal affairs. Citizens are not criminally or civilly liable under territorial jurisdiction. Instead, IdeaFarm (tm) City indemnifies its citizens and assumes liability for such acts. In return, each citizen posts bond, and the bond is forfeited if citizenship is terminated for cause.

IdeaFarm (tm) City is a Federal Constitutional Protectorate of the United States of America. Within U.S. law, IdeaFarm (tm) City is the private property of Wo'O Ideafarm (Wo Of Ideafarm), a citizen of the United States of America. Within IdeaFarm (tm) City law, Wo'O Ideafarm is the "Governing Proprietor" (constitutional monarch). IdeaFarm (tm) City exists on the authority of Wo'O Ideafarm's speech, assembly, and religious practice rights under the First Amendment.

IdeaFarm (tm) City is an experiment. The root idea is that each and every human being is inalienably sovereign, and any delegation of that power to a territorial sovereign is contractual and revocable. We envision a future in which territorial nations must compete for citizens and residents, with every human being a "free agent" rather than the property of some territorial nation.

It is the foreign policy of IdeaFarm (tm) City to be a good neighbor to each and every territorial nation while empowering every human being on the planet. When these two objectives conflict, IdeaFarm (tm) City policy is to explore "win-win" paths forward while avoiding destabilization.